When the missile reaches its destination, it will detonate, showering its target with very high damage submunitions, with uncertain, but effective results. The cluster missile requires some time to hit its intended target, making it less desirable to hit mobile targets. Cluster Missile: Its role is similar to that of GDI's Ion Cannon, a game ender.Ion Barrage: Similar to the ion cannon but for a smaller scale and uses less power, a set of "mini" ion beams fired that causes a great EMP effect in its area and deals area-of-effect damage.The weapon has a very large area of effect, capable of taking out multiple enemies if close to one another. It takes time to charge up but when it charges, it deletes pretty much everything it sees in its area. Ion Cannon: A single-beam weapon was most common during the Second Tiberium War. The plot will focus on Anton Slavik's elite and feared Volki Battalion as they see action against McNeil's GDI soldiers and Forgotten fighters. Teams can capture "Outposts" which gifts them territorial control.Īlthough there is no campaign, Firestorm will provide plot elements through its battlefields. Teams will have one commander who is able to build structures like Power Plants, Silos, and Base Defenses. The gameplay of Firestorm will be very similar to the old Renegade X, with larger maps.
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